Computing
At Edith Moorhouse we know that computing is an integral part of our children’s lives and will play an immeasurable part in their futures - the World Economic Forum data suggests that 65% of jobs our children will move into do not currently exist due to the technological developments which will take place over the course of their lives. It is for this reason that computing is such an important element of our curriculum. Pupils at Edith Moorhouse need to be digitally literate to ensure they will become responsible, active participants in a digital world.
Our curriculum drivers: Oracy, Enrichment and Diversity remain central to all subjects, including our computing curriculum.
We use 'Teach Computing' to deliver our computing lessons. We chose 'Teach Computing' because:
- It has been built around an innovative progression framework where computing content has been organised into interconnected networks.
- It was created by subject experts, using the latest pedagogical research and teacher feedback.
- Oracy is a central part of the teaching and learning of every lesson.
Click on the links below to find out the full details of our computing curriculum, from EYFS through to Year 6.
Computing Curriculum Statement
Computing - Knowledge, Skills and Progressions
UK Bebras
The Bebras Computing Challenge introduces computational thinking to students. It is organised in over 50 countries and designed to get students all over the world excited about computing. Each participant answers questions that focus on computational and logical thinking.
Edith Moorhouse children from KS2 have taken part in UK Bebras annually for the past four years. Every year it has been exciting experience that all children have gained not only new skills in computer science, but an increased confidence in taking part in a challenge. We aim to continue to take part each year.
Past competitions are available for children to explore all year round from home, if they would like to.
What the children have to say...
Jack (Year 4) - "I love Bebras because you get to do different mathematical questions that challenge you."
Melody (Year 4) - "I like the Bebras challenge because you do not quickly know the answer to the questions but have to really think about how to work out the answers."
Lights, Camera, Action in Year 5! ð¬
Pupils have been diving into the world of digital media by creating their very own stop-frame animations. This project required great patience and technical skill, as students had to master frame-by-frame sequencing, consistent camera positioning, and post-production editing to add titles and transitions. Watch as clay characters and artist mannequins come to life through the power of technology!